I personally think High level programming is for babies that cannot wipe their bottom!!!
Yes they do the many checks and dot the eyes and check their own boxes.
But really is it that hard to close up the use of data use when you are finished
And you ether run a over grown processor or it runs like a useless dog
A game is never written in a high level language!!!
Yes sometimes when you know what you are doing its faster to write the result
You know as well as any one with the development of a good foundation of procedures behind you in any low level language those very same procedures can operate Jiynomios giant powerful earth shacking tasks!!!
But you need the library of files with all the procedures to do that !!!
So what is your objective hear - as the biggest problem for every programmer is vison
People that talk about programing is people that have no vison of their own!!!
People that talk about programing is people that have no vison of their own!!!
People that talk about programing is people that have no vison of their own!!!
My ex stepson, who has twice won BAFA wards (and several others) as a games designer for Rare games (later Microsoft Rare Games) where he personally coded on the Banjo-Kazooie series, the XBOX bundled releases, the Kinect-enabled games such as Kinect Sports, Smash Bros for the Switch etc etc. He works on the game engine, the most fundamental low-level critical part of the games implementing things like game physics, collision detection and so on. He works in C++ (a high-level language).
We (Embarcadero) also have a group of MVPs and Tech Partners who create either games or games engines - including Castle Game Engine, Tiny Big Games, Olfsoft, and others. They use either Delphi or C++ - some use both.
There are also movies about game developers including Indie Game: The Movie which shows them using high-level languages to create the games; Super Meat Boy, featured in the movie, received either 9/10 or 10/10 in all of the top ten game rankings and went on to have more than 1,000,000 active players.
Honestly, that is such a horribly disrespectful, obnoxious, and fundamentally naive point of view. You’re entitled to your opinion but you’re insulting the many millions of coders around the world who work every day in a high-level language.
To me C is not a high level language
C and Delphi are the mid level languages as C and Delphi as there code complies to assembly code.
scripts and bit code is written on top of these mid level languages and are high level languages because their interpreters are made with C or Delphi and do not compile to assembly and so 4 times the micro processor time gets wasted looking after the babe programmer that does not clean up their data space after them.
And as with C game physics, collision detection has a lot of code to put these things together as example: - Python would be a joke to get any speed out of it to do the very same thing.
This was my initial thought.
Prompt would include directive to sprinkle poor spelling throughout to throw off suspicion of AI text generation (which is typically capable of spelling correctly even if it cannot count the Rs in strawberry).
Compliers is a very interesting subject and C++ and Delphi support the use of low level Micro processor instructions in time critical parts of a language as Delphi do this for its self.
I personally think the language design of Delphi gives much more availability of a language to a user of a computer than C++ does because it does manage objects so much better.
Some one could easily make many more better languages
Example a bit code version of the Delphi language
could run a Tlist and record every object made in the bit code so when the application is closed all the allocated memory for objects is recovered.
Free&Nil can be converted to just free and do the Nil by default
but you really need screen objects that you can use in Run time like you have in development time
With the use of pointers you can hold the bit code data values stacked in an object
everything is available to you to create a high level front end language with Delphi.
If you put the skills together and you ask what is better about your language design over other languages?
limitations
adding bit code made objects would take some skills
installing new types is a little work to do
plus is delivering a lot of Delphi at a much lower cost.
PHP, Java, Visual Basic, Python they all admit they are written from C++